# Blsqui eSports Wallet Announces "Blsqui SDK"—Enabling PC Game Stablecoin Payments (Unreal Engine Supported) Using E-Commerce Reward Points

### *Supports Unreal Engine (C++), Unity, and more — Achieve seamless point-based payments with zero integration costs and just 1 line of in-game code.*

### Major Features

By integrating the Blsqui SDK, game developers can effortlessly incorporate Point-to-Point stablecoins, custom-branded tokens, and cryptocurrencies into their in-game payment systems. Furthermore, it comes standard with a robust blockchain infrastructure that enables secure, one-click deployment of smart contracts, including stablecoins.

**Utilize your own point-based stablecoins as in-game currency**

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### Benefits of Our State-of-the-Art Infrastructure

1.  All developers and users can utilize the checkout screen functionality with absolutely zero transaction fees.
    
2.  Delivers gasless stablecoin payments with **multi-engine** support for Unreal Engine, Unity, and Godot.
    
3.  Powered by MPC-CMP (Multi-Party Computation) threshold signature technology, providing robust, multi-layered key management security without compromising processing speed.
    
4.  Includes a pre-configured native wallet layer out of the box. This reduces the payment integration timeline from several weeks to just 1–2 hours.
    
5.  Features a smart contract code registry system (the FLIX system) that empowers users to transact with confidence. This enables multi-lingual payment descriptions to be displayed directly on the checkout screen.
    

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### Complete Abstraction of Blockchain API Data

The Blsqui SDK is designed so that external data retrieval completely isolates the game client from any blockchain API changes. Even if an API version update alters the response format, game developers will never be forced to update the in-game SDK.

State-of-the-art CDN Functions deploy abstraction logic simultaneously across 300 cities worldwide, delivering only optimized responses to the in-game SDK (see below). Consequently, this minimizes the memory footprint required for JSON parsing on the game engine side.

```json
{
  "status": "SEALED",
  "txId": "fb1272c57c...",
  "nonce": "fb1272c57c...",
  "errorMessage": null,
  "payer": "fb1272c57c...",
  "amount": "10.00",
  "currency": "USDC",
  "timestamp": 1722052603
}
```

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### Our Vision

For over a decade, game developers have been forced to surrender 30% of their gross revenue to traditional platform operators, in addition to paying 2–3% in credit card transaction fees.

To dismantle these barriers, Blsqui has adopted a "Point-to-Point" checkout flow (a system that processes common reward points as blockchain-based stablecoins). Furthermore, inspired by RFC 8252, the Blsqui SDK utilizes local HTTP loopbacks to smoothly display the checkout screen during gameplay. It securely passes the transaction ID (txId) to payment reference numbers generated directly within native game engines like Unreal Engine, Unity, and Godot.

**Key Benefits of the Blsqui SDK for Game Publishers:**

*   Publishers retain 100% of their revenue.
    
*   Payments are routed directly from the player's wallet to the publisher's receiving wallet. With no banks or intermediaries involved, there are zero risks of payment holds or chargebacks.
    
*   eSports players authorize payment transactions using Passkeys, including biometric authentication (Face ID / Touch ID).
    
*   With the SDKs for **Unreal Engine**, **Unity**, and **Godot**, game developers can implement the entire payment flow with just a single line of code (*BlsquiSDK.RequestTransaction()*).
    

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### Frequently Asked Questions (FAQ)

**Q. How does Blsqui achieve a "zero-fee checkout screen"?**

**A.** Blsqui utilizes an architecture that bypasses traditional credit card networks and payment intermediaries, eliminating the need for intermediary margins and fees.

**Q. Which game engines does the Blsqui Payment SDK support?**

**A.** We provide lightweight public SDKs for Unreal Engine, Unity, and Godot Engine, alongside a Web API for native web applications.

**Q. Which stablecoins are supported?**

**A.** Currently, Blsqui supports popular point-based stablecoins and FLOW, a native blockchain currency. In the near future, we will also support major USD-pegged tokens such as USDC and PYUSD.

**Q. How is secure, one-click smart contract deployment possible?**

**A.** Blsqui features a wallet system equipped with multi-layered key management security that allows anyone to deploy smart contracts instantly out-of-the-box. Because a dedicated UI screen executing the contract addition logic signerAccount.contracts.add(...) is provided via the FLIX system, it enables secure, one-click deployments without requiring advanced blockchain knowledge or manual environment configurations.

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### Get Started Today

Below is a demonstration of point-based stablecoin and cryptocurrency payments implemented in an Unreal Engine fighting game. (No Chrome Extensions or seed phrases required.)

**Because the Blsqui eSports Wallet can instantly deploy smart contracts, game developers can seamlessly integrate diverse prize pools, rewards, and item distribution logic directly into their games. By managing the source code in the FLIX registry and simply passing the FLIX ID to the Blsqui SDK, developers can create rich Blockchain eSports experiences—complete with customized captions and icons on authorization screen—without consuming their own server resources.**

%[https://www.youtube.com/watch?v=dzjDuH_fbTY] 

TEM Technologies Co. LLC / Blsqui Wallet Division

URL: [https://blsqui.net/contact](https://blsqui.net/contact)
